

You can make all your animals immune to converting by researching the “beast mastery" empire upgrade and can reduce the upkeep cost of animals and monsters by 25% with “wildlife refuge”.Īnother strong point of the Archdruid are his archers, which they can give several useful upgrades, those being “long strider”, “favored enemy” and “hunter’s finesse”. This is a somewhat unique thing of the Archdruid: Their ability to get their hands on tier 3 and tier 4 units much earlier than other classes can and that without spending a lot of gold.

You require a good mana income in order to get as many animals as you can and rank up those that can evolve into a stronger tier 3 or tier 4 unit. You gain access to powerful summoning spells on par if not superior to those of the sorcerer, although the outcome of each spell has a certain randomness to it. The Archdruid is a class that is centered around nature, as the name suggest. Update: I´ve created a guide for AoW Planetfall. Want to play some co-op AoW with me? Feel free to add me! (just say so in the comment section of my profile) In case you are interested, here is a link to my main guide: I originally intended to have the content of this guide to be a bonus section for my main guide, but since it was becoming too big I´ve now decided to seperate both sections into different guides. Just a small heads-up: There will be some personal opinions every now and then. I will mention stats, special abilities, will give some personal thoughts on the units and will sometimes offer some strategic advice on how to use them the most efficient. Here I will give you an overview of all class units in Age of Wonders 3, while I will follow the style of my main guide.

Hello everyone, welcome to my class unit overview guide.
